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This tool allows you to easily fine-tune the elbows and knees of your character when target bones are in use.
Multiple buttons combined to a tool for manipulating keys in character animation.
Mix two smartbones or tune one smartbone without opening its action
This script allows you to track a bone globally and take its transformation to any other bone of any skeleton.
Utility routines for easily writing dialogs for scripts.
Create and edit guides without leaving the current layer and action.
Labels, paths, custom step and so on
Tweak for built-in transform points and curvature to fix errors on smartbones driven points and bezier handles