Search results for 'GetFullTransform'
Plan and polish your animation with ease!
Draw bone and point trajectories over all layers for spacing analysis.
Quickly Select & Transform multiple points across multiple selected layer groups (ver +1.04)
This script is very helpful in controlling the rhythm of the animation. Create overshoots and just adjust the spacing.
This script allows you to bake the movement of the bones created by bone dynamics.
This tool allows you to create points in Moho by just clicking the left mouse button instead of dragging and holding.
Select Points mod with Color-points, Shy-points and more
This tool allows you to transform parts of the rig without breaking its actions.
Graphic UI showing 4D table for sorting hand variants used in switch layer
Just like point magnet, but for bones.
Handy tool for working with bone constraints
Script allows you to extend the existing animation to the current frame based on two neighboring keyframes.
Script allows you to create an “overlay” - a new layer that can be used as a visual reference.
Create and edit guides without leaving the current layer and action.
Zoom viewport to selected points' or bones' bounding box
This script allows you to track a bone globally and take its transformation to any other bone of any skeleton.
Put selected layer into selected group or out to root, saving its visible transform
Labels, paths, custom step and so on
Tweak for built-in transform points and curvature to fix errors on smartbones driven points and bezier handles
Console line in tool settings panel to enter lua commands
Buttons that can be assigned for quick selection of bones.
Added opacity, visibility and blur controls, and also the bounding box color is changed to green
Automatically rotates bones whos names start with "Wheel"
Select shape by name, turn shape on and off, trace outlines, fixed up/down moving of several shapes at a time