-- ************************************************** -- Provide Moho with the name of this script object -- ************************************************** ScriptName = "SZ_AddKeyframe_Settings" -- ************************************************** -- General information about this script -- ************************************************** SZ_AddKeyframe_Settings = {} function SZ_AddKeyframe_Settings:Name() return "SZ_AddKeyframe_Settings" end function SZ_AddKeyframe_Settings:Version() return "1.2" end function SZ_AddKeyframe_Settings:Description() return self:Localize("description") end function SZ_AddKeyframe_Settings:Creator() return "Stan from 2danimator.ru" end function SZ_AddKeyframe_Settings:UILabel() return self:Localize("uiLabel") end function SZ_AddKeyframe_Settings:OnMouseDown(moho, mouseEvent) end -- ************************************************** -- Recurring values -- ************************************************** SZ_AddKeyframe_Settings.keyBones = true SZ_AddKeyframe_Settings.keyPoints = true SZ_AddKeyframe_Settings.keyWidth = false SZ_AddKeyframe_Settings.keyCurvature = false SZ_AddKeyframe_Settings.keyLayer = false SZ_AddKeyframe_Settings.keyRotation = false -- ************************************************** -- The guts of this script -- ************************************************** function SZ_AddKeyframe_Settings:IsEnabled(moho) return true end function SZ_AddKeyframe_Settings:IsRelevant(moho) return true end -- ************************************************** -- Tool options - create and respond to tool's UI -- ************************************************** SZ_AddKeyframe_Settings.BONES = MOHO.MSG_BASE SZ_AddKeyframe_Settings.POINTS = MOHO.MSG_BASE+1 SZ_AddKeyframe_Settings.WIDTH = MOHO.MSG_BASE+2 SZ_AddKeyframe_Settings.CURVATURE = MOHO.MSG_BASE+3 SZ_AddKeyframe_Settings.LAYER = MOHO.MSG_BASE+4 SZ_AddKeyframe_Settings.ROTATION = MOHO.MSG_BASE+5 function SZ_AddKeyframe_Settings:DoLayout(moho, layout) layout:AddChild(LM.GUI.StaticText(self:Localize("keyThese"))) self.keyBonesCB = LM.GUI.CheckBox(self:Localize("bones"), self.BONES) layout:AddChild(self.keyBonesCB) self.keyPointsCB = LM.GUI.CheckBox(self:Localize("points"), self.POINTS) layout:AddChild(self.keyPointsCB) self.keyWidthCB = LM.GUI.CheckBox(self:Localize("lineWidth"), self.WIDTH) layout:AddChild(self.keyWidthCB) self.keyCurvatureCB = LM.GUI.CheckBox(self:Localize("curvature"), self.CURVATURE) layout:AddChild(self.keyCurvatureCB) self.keyLayerCB = LM.GUI.CheckBox(self:Localize("layerTransform"), self.LAYER) layout:AddChild(self.keyLayerCB) self.keyRotationCB = LM.GUI.CheckBox(self:Localize("layerRotationXY"), self.ROTATION) layout:AddChild(self.keyRotationCB) end function SZ_AddKeyframe_Settings:UpdateWidgets(moho) self.keyBonesCB:SetValue(self.keyBones) self.keyPointsCB:SetValue(self.keyPoints) self.keyWidthCB:SetValue(self.keyWidth) self.keyCurvatureCB:SetValue(self.keyCurvature) self.keyLayerCB:SetValue(self.keyLayer) self.keyRotationCB:SetValue(self.keyRotation) end function SZ_AddKeyframe_Settings:HandleMessage(moho, view, msg) if msg==self.BONES then self.keyBones = self.keyBonesCB:Value() elseif msg==self.POINTS then self.keyPoints = self.keyPointsCB:Value() elseif msg==self.WIDTH then self.keyWidth = self.keyWidthCB:Value() elseif msg==self.CURVATURE then self.keyCurvature = self.keyCurvatureCB:Value() elseif msg==self.LAYER then self.keyLayer = self.keyLayerCB:Value() elseif msg==self.ROTATION then self.keyRotation = self.keyRotationCB:Value() end end function SZ_AddKeyframe_Settings:Localize(text) local phrase = {} phrase['description'] = "Settings for the Add Keyframe button" phrase['uiLabel'] = "Add Keyframe Settings" phrase['keyThese'] = "Key these channels: " phrase['bones'] = "Bones" phrase['points'] = "Points" phrase['lineWidth'] = "Line width" phrase['curvature'] = "Curvature" phrase['layerTransform'] = "Layer transformation" phrase['layerRotationXY'] = "Layer rotation XY" local fileWord = MOHO.Localize("/Menus/File/File=File") if fileWord == "Файл" then phrase['description'] = "Инструмент хранит настройки для инструмента Пробивка Ключей" phrase['uiLabel'] = "Настройки инструмента Пробивка Ключей" phrase['keyThese'] = "Пробивать каналы: " phrase['bones'] = "Кости" phrase['points'] = "Точки" phrase['lineWidth'] = "Ширина контура" phrase['curvature'] = "Кривизна" phrase['layerTransform'] = "Трансформация слоя" phrase['layerRotationXY'] = "Вращение слоя по осям XY" end return phrase[text] end
Add Keyframe Settings
Unlisted
Author: Stan
View Script
Script type: Tool
Uploaded: Sep 21 2020, 22:21
Settings for the SZ Add Keyframe button
This tool holds the settings for the Add Keyframe tool and defines what channels are need to be keyframed when user presses the button.
This script, and all other scripts on this site are distributed as free software under the GNU General Public License 3.0 or later.
Downloads count: 868
Add Keyframe Settings
Unlisted
Author: Stan
View Script
Script type: Tool
Uploaded: Sep 21 2020, 22:21
Settings for the SZ Add Keyframe button
This tool holds the settings for the Add Keyframe tool and defines what channels are need to be keyframed when user presses the button.
This script, and all other scripts on this site are distributed as free software under the GNU General Public License 3.0 or later.
Downloads count: 868