-- ************************************************** -- Provide Moho with the name of this script object -- ************************************************** ScriptName = "AM_SetDynamicSkeleton" -- ************************************************** -- General information about this script -- ************************************************** AM_SetDynamicSkeleton = {} function AM_SetDynamicSkeleton:Name() return 'Set Dynamic Skeleton' end function AM_SetDynamicSkeleton:Version() return '1.0' end function AM_SetDynamicSkeleton:UILabel() return 'Set Dynamic Skeleton' end function AM_SetDynamicSkeleton:Creator() return 'Aleksei Maletin' end function AM_SetDynamicSkeleton:Description() return '' end -- ************************************************** -- Is Relevant / Is Enabled -- ************************************************** function AM_SetDynamicSkeleton:IsRelevant(moho) if moho:Mesh() then return true else return false end end function AM_SetDynamicSkeleton:IsEnabled(moho) if moho:Mesh() then return true else return false end end -- ************************************************** -- The guts of this script -- ************************************************** function AM_SetDynamicSkeleton:Run(moho) moho.document:SetDirty() moho.document:PrepUndo(nil) -- Your code here: local layer = moho.layer local mesh = moho:Mesh() local myTable = {} for i=0, mesh:CountPoints()-1 do local point = mesh:Point(i) table.insert(myTable, point.fAnimPos:GetValue(0)) end for i = 1, 10 do for a = 0, mesh:CountPoints()-1 do local point = mesh:Point(a) point.fPos:Set(myTable[a+1]) end mesh:SelectAll() moho:AddPointKeyframe(1, layer, false) layer:CopyFrame(1, 0, false) end layer:DeleteFrame(1, false) end
Set Dynamic Skeleton
Listed
Author: Danfield
View Script
Script type: Button/Menu
Uploaded: Aug 11 2022, 11:01
Makes points position in frame 0 for current skeleton pose
This script, and all other scripts on this site are distributed as free software under the GNU General Public License 3.0 or later.
Downloads count: 215

Set Dynamic Skeleton
Listed
Author: Danfield
View Script
Script type: Button/Menu
Uploaded: Aug 11 2022, 11:01
Makes points position in frame 0 for current skeleton pose
This script, and all other scripts on this site are distributed as free software under the GNU General Public License 3.0 or later.
Downloads count: 215