Popularity: More to Less
This tool allows you to easily fine-tune the elbows and knees of your character when target bones are in use.
Buttons that can be assigned for quick selection of bones.
Multiple buttons combined to a tool for manipulating keys in character animation.
Marks the locations of all points in the current vector layer.
Creates a number of copies (or references) for the selected layer. With a lot of additional settings!
Mix two smartbones or tune one smartbone without opening its action
An alternative to the built-in Crl+F command.
Added opacity, visibility and blur controls, and also the bounding box color is changed to green
Select shape by name, turn shape on and off, trace outlines, fixed up/down moving of several shapes at a time