Resets transform moving it to direct child layers
Create a number of timeline markers with the interval of your choice.
Allows you to assign any layer in the project to a button for quick selection and visibility control.
Console line in tool settings panel to enter lua commands
This tool allows you to easily fine-tune the elbows and knees of your character when target bones are in use.
Marks the locations of all points in the current vector layer.
This script allows you to correct actions after insignificant bone transformations.
Buttons that can be assigned for quick selection of bones.
Shows the selected layer's info. Useful for those who writes scripts for Moho.